How to Get your test device ID? See this and thisĤ. IsTesting: Check On this while your are testing your Game/Appģ. This AdUnitID will get use for every Ad in Game/AppĢ. AdUnitID: Specify your common Admob unit ID in this format: ca-app-pub-41924874559xxxxx/61314xxxxxx. Its settings from where Admob plugin read values:ġ. In Project hierarchy, Goto Resources folder, you should see "AdmobSettings.asset". DONEįirst Setup after Importing: Setup Admob properties: But new version have lots of new features & more control over Ads.ġ. Function call from v2.0 won't work with new AdmobPlugin v3.0. The older method, i found in Unity Forums is no more working have some issue with Setup environment, ANT Android SDK version eclipse.įrom v2.x to 3.x: AdmobPlugin v3.0 is not an extended version of v2.0. Here is the basic AdMob package implementation that works with almost every Unity Version greater then(i tested on 3.2, 3.3, 3,4, 3.5 4.0) Editor UI to create Ad & assign properties which would reduce your 5mins to write Code.
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